Weaponry
FSF recommends the use of US or NATO issue weaponry for your primary weapon, specifically the M4/M16 variant or other weapons that utilize the standard M4 magazine. Using the same weapon platform has several advantages:
- • Sharing of magazines while in the field
- • Variants all have the same components and functionality allowing shared knowledge/experience and swapping of weapons in the field
- • Squad uniformity
- • Most FSF team members use real steel versions of the M4 for 3 Gun competitions and our police and military members both use the M4 at work
If you choose not run with an M4 variant then you are required to have at least 6 primary mid-capacity magazines for your weapon and will be required to familiarize yourself with the basics of the M4 platform.
Exceptions to the recommended primary weapon platform are made for SAW gunners and snipers. The recommended SAW platforms are the M249 and M60. The only requirement for a sniper platform is that it must be physically incapable of firing in full-auto and weapons used by the US military are preferred.
FSF requires everyone to carry a sidearm, some events we attend require use of pistols only while indoors. The platform that you choose for your sidearm is your choice but recommended platforms are preferred.
All team members are required to carry at least one backup battery and 2 adapters. This allows other team members to loan you a battery (and vice versa) in the field if necessary. For example, if your weapon has a small Tamiya connector then you would carry a small Tamiya to large Tamiya and a small Tamiya to Deans adapter. You should plan to have at least 4000-4500mah in battery power for a one day event.
FSF Rifleman
Primary: M4/M16 Variant – 400 FPS Max
Sidearm: 1911, Glock variants, USP, XDM, SIG 226/9 – 400 FPS Max
Magazines: Minimum 6 mid-capacity magazines (prefer 10), 1 spare sidearm magazine, 1 speed loader
Grenade: At least one of the following; Tornado, Thunder B Sound, Sport Smoke Grenade
FSF Automatic Rifleman (SAW Gunner)
Primary: M249 or M60 – 450 FPS Max
Sidearm: 1911, Glock variants, USP, XDM, SIG 226/9 – 400 FPS Max
Magazines: 1 box magazine and 1 backup, 1 high-capacity M4 magazine (M249), 1 spare sidearm magazine, 1 speed loader
Grenade: At least one of the following; Tornado, Thunder B Sound, Sport Smoke Grenade
FSF Sniper/DMR
Primary: Prefer US military platforms, semi-auto only – 450 FPS Max
Sidearm: 1911, Glock variants, USP, XDM, SIG 226/9 or back carried M4 variant – 400 FPS Max
Magazines: Minimum 2 mid-capacity magazines, 2 spare sidearm magazines, 1 speed loader
Optics: Functioning Scope or binoculars
Uniform
FSF’s primary BDU pattern is Vietnam Tiger Stripe. However, due to differing requirements for each individual event we also have solid OD green, Woodland, 3 Color Desert and Desert Vietnam Tiger Stripe. You don’t have to have all 5 but if you wish to attend an event you will be required to acquire the necessary uniform required for that event.
Footwear
You must have combat boots or footwear approved for use by US military forces. Preferred color is black or Sage Green.
Patches
FSF patches are issued to members when they join. The team patch must be on your left shoulder, centered on the arm pocket. Nametapes must match the uniform, and the wording for your Team nametape should be “FRONTLINE” in all caps. Your Team nametape must be centered over your left breast-pocket, folded under to match the width of the pocket. It should be angled just like the pocket. Your call-sign nametape should be on your right breast-pocket in the same fashion. You will also need a call-sign nametape with Velcro for your ID/Admin panel on your tactical gear. You will need a reverse US Flag in OD/Tan or a reverse Texas flag for right shoulder and a US Flag in full color for the ID/Admin panel on your tactical gear. Merica!
Headgear
We have 4 choices for headgear, headgear must match the color of uniform we are wearing for a given event.
Helmet: MICH 2000/1 or FAST type
Ballcap: OD Green and Coyote Brown Under Armour fitted cap
Boonie: Green and 3 Color Desert
Beanie: Green and Coyote Brown
Tactical Vest/Plate Carrier/Belt
The only requirement other than having one is that it must be OD green or Coyote brown, black is not allowed. We prefer and recommend the Condor Gunner Plate carrier or any LBT6094 style plate carrier. Your rig should be optimal for carrying extra magazines, extra BBs, water, a spare battery, dead rag, speed loader, elec. tape, a radio, pen/paper and rations.
Required attachments
Minimum 4-6 primary magazine pouches, Radio pouch, hydration (1 Liter minimum), ID/Admin panel, IFAK pouch, Utility pouch
Recommended attachments
One point bungee sling, sidearm magazine pouch, magazine dump pouch, grenade pouch, carabiner clips, long zip ties, VIP light, map pouch, pistol lanyard, IR Strobe
Communications/Watch/Compass/Light
Every team member must have a GMRS radio and it is recommended to have some type of earbud setup with a mic and PTT. Preferred radio models are the Midland GXT1000VP4 or Baofeng UV5R/GT3 Mark III. If you are using a headset then the preferred model is the Comtac/Sordin variants or an EVO III variant.
All team members must have a watch with a timer/stop watch function. Most events have a bleed-out time so having a watch makes tracking this time easy and accurate/fair. Additionally, we may coordinate attacks based on time if we are operating under radio silence. A recommended watch is the Casio G-Shock 6900 model.
All team members should have a small compass for orientation when moving through unfamiliar terrain.
All team members must have a weapon or head mounted flashlight when attending night or CQB events.
Goggles/Glasses
All eyewear must be full seal and ANSI compliant. Some recommended styles are Smith Optics Boogie, Oakley, Bolle, ESS and Wiley X. Having a good clear set of goggles/glasses that do not fog is critical to safety and effectiveness.
Other than buying good quality optics it is highly recommended that you clean and apply some type of anti-fog protection on your goggles to prevent fogging. If you have a fan on your goggle then this won’t be as much of an issue but it still recommended as a second layer of protection. We recommend Clarity Defog It.